That isn't the mod's fault.
Browse Empire at War Expanded: Fall of the Republic mod for Star Wars: Empire at War: Forces of Corruption files to download full releases, installer, sdk, patches, mods, demos, and … 0.6.2 release of Fall of the Republic, including space reworks, [steam] fall of the republic 0.6 full version. When I play Empire era I tend to have a Quasar sitting on many of my worlds with a bunch of figthers to at least repel the scouting parties that sometime show up. © Valve Corporation. The job of them is to provide garrisons, defending them are the Golan's job. This download was scanned by our antivirus and was rated as safe.
@Uhtred autoresolve can't really be changed, it's a basegame thing that is very broken. This item will only be visible in searches to you, your friends, and admins. All rights reserved. One thing that I found actually makes a huge difference is setting affinity to something else than CPU 0 and CPU 1. @darktrupper You can do that yourself pretty easily :). I spawned in a lucrehulk, and that was it. Maybe it's got something to do with the fighters being launched or something? Fall of the Republic Alright, so I've poured over 1000 hours into Empire at War and it's mods. Download Thrawn's Revenge - Fall of the Republic. I love this Mod but I think I found a bug. It's also still just this mod because I've been playing Thrawn's Revenge, Republic at War, and Awakening of the Rebellion during the last 20 or so days since I brought up this topic to begin with and encountered no problems with lag there (getting 50-60 FPS during massive battles and upwards of 90 on normal battles, at least according to Steam's FPS counter). New comments cannot be posted and votes cannot be cast, More posts from the StarWarsEmpireAtWar community, Continue browsing in r/StarWarsEmpireAtWar. That's caused me to lose several gunships because they rush into a fight, and then when they're down to half health and I tell them to pull back, they meander away from the fight instead of rushing. It's still not the buttery smooth FPS that Corey's channel shows during his series on the YouTube channel, but 18-20 FPS is a bit better than 5-15 FPS. @Chel, Actually in my experience you can change the balance of auto resolve very easily by editing the heath of auto resolve units. Press question mark to learn the rest of the keyboard shortcuts. I've tried everything I can, from using LAA to update the game's exe and .dll files so that they use more than 4 gbs to reinstalling the entire game and mod to downgrading my graphics to the lowest it can go to setting the number of cores used to 2 to setting the affinity to be higher, and nothing has worked..
The program lies within Games, more precisely Utilities. 4 ships is not something that ever happens in Galactic Conquest in this game, let alone this mod, so it's unplayable for me. @Uhtred if you get spammed by fighter squads and don't like it, what you can do is create a variant of a ship with a decent fighter supplement, make it rather cheap and fast to build if you so wish and build it on every world you have. I can still pay for the support upgrade or complete missions but the support from that fraction remains frozen preventing me from uniting all the CIS factions. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. That said, it's still extremely difficult to play or enjoy the mod. Forgot to mention I was getting the low fps issue with Remake mod. If you have a related Youtube channel, enter the URL. We suggest you try the file list with no filter applied, to browse all available. © Valve Corporation. This item will only be visible in searches to you, your friends, and admins. the mod just shots down my game. 1-5 FPS, and that was BEFORE anyone started shooting. The answer? Thrawn's Revenge - Fall of the Republic 2.0 is free to download from our software library. 'Least amount of work done' isn't really true considering they were ported from Thrawn's Revenge, and they are getting new models next update. Press J to jump to the feed. But Corey is right, the steam version has already released those patches so it might be smart to do a clean install of the game and mod, and try setting the affinity for the game (if you don't know how to do this, we have a guide on the Corey loses discord). The lag only occurs in space battles (obviously, since those are the most graphic intensive), and forces me to try to play at 1-5 FPS (something that is immensely frustrating since I don't want to spend 5 minutes waiting for a starfighter squadron to cross about 2 feet. CIS fighters aren't overpowered, Vultures shouldn't be able to kill stations. Especially if it's a level 1. Please, can someone help me with this lag problem? That's a problem because, if I don't get it done fast enough (ie.
More importantly the game no longer accepts support increases with the other three factions. No files were found matching the criteria specified. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page.
Secondly, something I noticed when re-trying it (having done what Corey said and re-installed the game and mod): the lag (the 10-20 FPS framerate drop) only starts when the ships start deploying fighters (about 2-3 seconds after they drop from hyperspace and can be ordered to move around). It is easy to install and easy to manipulate. All trademarks are property of their respective owners in the US and other countries.
In Empire at War: Expanded, the traditional Empire at War tech level is traded for an era-based system that impacts different story events, factions, unit rosters and heroes are available, with the galaxy set up to recreate various conflicts within the Star Wars Legends lore. I don't know. It is only visible to you. I've played AOTR, RAW, Thrawn's Revenge and a whole host of other total conversion mods that are all graphic intensive and I've NEVER had the lag that the Fall of the Republic mod gives me.
It is only visible to you. Please see the. I have up to CPU 7, so I use CPU 6 and CPU 7. I really want to play it, but this is just so frustrating to me. If you have a related Youtube channel, enter the URL. Hyenas on the other hand, possibly. Steam doesn't benefit from it, and it can cause stability issues having it enabled on the Steam version. All trademarks are property of their respective owners in the US and other countries. This item will only be visible to you, admins, and anyone marked as a creator.
You're a genius man, that did the trick for me! Thrawn's Revenge Fall of the Republic is a mod for the Star Wars: Empire at War: Forces of Corruption game. I went into Instant Action mode to see how many ships I was able to deploy before it dropped to 5-10 FPS down from 45-60.
At this point, I've got exactly 2 options if I want to play GC: Option 1: Auto resolve all space combat (which will result in stupid losses and probably heroes dying when there's no reason to). When I finished the research for the Phase II Clone Armor, the Mission Log doesn't update and the Story does not go on.
You need to sign in or create an account to do that. Combined with process priority set to high. A Clone War-era mod by the creators of Thrawn's Revenge. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines.
It's not because of a vast number of ships either. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS™ Empire at War: Gold Pack. All rights reserved. Does anyone else got this Problem? before the game finishes loading up), then I have to restart the entire game to begin with (I get the "white screen forever" thing whenever I minimize my game the moment it's done loading up). The tool is sometimes distributed under different names, such as "Thrawns Revenge - Fall of the Republic". Is it possible to add the Legacy class Star Destroyer? Inside the ‘great disaster’ that kicks off Star Wars’ new pre-Empire era. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. Español - Latinoamérica (Spanish - Latin America). I am playing as the CIS on the largest map and I gained 100 support with the Trade Federation. Empire at War Expanded: Fall of the Republic 0.6.4 (Updated September 18th), All text, textures, paragraphs, descriptions says MISSING which become impossible to play. it will not let me play it !!!!!!! If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS™ Empire at War: Gold Pack. First thing's first: Thanks for responding. Another thing I've noticed now is that the affinity doesn't stay set after I close the game.
@Kane Markoff weapons won't really come to stations outside of some point defense against fighters on the larger ones, *maybe*.
3 Venators. Empire at War Expanded: Fall of the Republic 0.6.4 (Updated September 18th), Game crashs on Corellia surface battles ( GC From the ground up), All text, textures, paragraphs, descriptions says MISSING which become impossible to play. Alright, so I've poured over 1000 hours into Empire at War and it's mods. STAR WARS™ Empire at War: Gold Pack> Workshop > Corey Loses's Workshop > Empire at War Expanded: Fall of the Republic 0.6.4 (Updated September 18th) This item has been removed from the community because it violates Steam Community & Content Guidelines. It includes the events of the Galactic Civil War after Palpatine's death at Endor, up until the signing of the Pellaeon-Gavrisom treaty. using LAA to update the game's exe and .dll files so that they use more than 4 gbs. This item will only be visible to you, admins, and anyone marked as a creator. It's weird you'd have that much lag in FotR when TR seems to run well for you and the code/models are the exact same. However, instead of all of their planets joining me at once they very slowly join a few planets at time over a couple of hours of game play (they have still not fully joined me). I've played AOTR, RAW, Thrawn's Revenge and a whole host of other total conversion mods that are all graphic intensive and I've NEVER had the lag that the Fall of the Republic mod gives me. I'm not sure how that works or if that is the problem, but if that is the case, then maybe there's a solution on that end? Thrawn's Revenge Fall of the Republic is a mod for the Star Wars: Empire at War: Forces of Corruption game. Option 2: Modify the game files to give a Venator 50000000000 shields and hardpoint health while increasing its damage so I can just try to enjoy myself watching one ship fight off 15 (something that isn't fun at all in an RTS game). You may want to check out more software, such as Republic at War, Republic Anywhere or Megaman - Revenge of the Fallen, which might be related to Thrawn's Revenge - Fall of the Republic. Empire at War Expanded: Fall of the Republic, Star Wars: Empire at War: Forces of Corruption mod, Star Wars: Empire at War: Forces of Corruption. First thing would be to check the task manager and see which PC component is the one running at capacity, that should give some kind of starting point to know what to do.
3 Venators and no support craft started lagging my computer. Welcome to the Subreddit for the real time strategy hit Star Wars: Empire at War and all it's related expansions and mods.
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